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Job details
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Job opportunity Blackbird Interactive

مطلوب Senior Level Designer

Blackbird Interactive is a creative-fueled، future-driven، independent game studio where the best talent in the industry can find long-term careers to help grow thei…

Emirates
SalaryNegotiable
Job typeNot specified
Field or roleNot specified
Posted at2026-10-08
Job description

Blackbird Interactive is a creative-fueled، future-driven، independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects، which encompass world-class IPs as well as our own creations across multiple genres.

Key Responsibilities

  • $149، 500 a year
  • *PERSONAGES** and tag RMTM1LjE4MS4xODMuMTcy when applying to show you read the job post completely (#RMTM1LjE4MS4xODMuMTcy)

Requirements & Qualifications

  • Strong design judgment، communication، and collaboration skills، with the ability to balance gameplay quality، creative goals، technical constraints، and production realities

Our studio operates as a remote-first workplace، offering flexible work arrangements.

PLEASE NOTE: At this time، we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

Blackbird Interactive is looking for an experienced Senior Level Designer to help build and deliver high-quality gameplay spaces for an action RPG focused on fast-paced combat، character progression، exploration، and replayability

This role focuses on designing levels، encounters، and environments that create satisfying combat opportunities، reward exploration، and support a wide variety of player builds and abilities.

You'll work ly with systems design، combat design، art، narrative، audio، and engineering to create spaces that complement the game's core combat systems while providing strong pacing، readability، and a sense of discovery

The role involves collaborating with leadership to align content with the overall creative vision while owning levels end-to-end، from initial layout and blockout through implementation، iteration، and polish

As a senior designer، you'll be expected to independently solve complex level design problems، provide strong design judgment، and help establish a high quality bar for playable content across the game.

Collaborate with combat، systems، narrative، art، engineering، audio، and production to create levels that support the established creative vision and core gameplay pillars

Own levels end-to-end، including layouts، blockouts، combat spaces، encounters، traversal، exploration، pacing، and player flow

Design engaging combat spaces that support varied enemies، character builds، abilities، positioning، and different approaches to combat

Create rewarding exploration through optional paths، secrets، environmental storytelling، and meaningful rewards while maintaining clear navigation and progression

Script and implement gameplay events، encounters، objectives، triggers، and environmental interactions directly in engine

Test، debug، and iterate on levels using playtest feedback to improve combat flow، difficulty، pacing، readability، and replayability

A minimum of 8 years of game development experience، with significant experience designing and implementing levels for action، RPG، or combat focused games

Experience shipping multiple titles، including at least one in a senior or equivalent level design role

Proven ability to independently own complex levels from initial concept and blockout through implementation، iteration، and final polish

Strong understanding of action RPG level design، including combat spaces، encounter pacing، exploration، progression، player guidance، and replayability

Strong hands-on experience with level editing، gameplay scripting، and in-engine implementation، with the ability to prototype، debug، and iterate quickly

Pluses

Passion for action RPGs centered on combat، character builds، loot، progression، and exploration

Experience designing levels for an isometric or elevated gameplay camera، with an understanding of its impact on combat readability، navigation، and composition

Experience creating replayable content that supports different character builds، abilities، difficulty levels، or repeated playthroughs

Appreciation for systemic combat and how level geometry، enemy composition، hazards، and interactive elements combine to create varied encounters

Experience designing dungeons، interconnected environments، procedural or modular level content، or other repeatable gameplay spaces

Strong instincts for environmental storytelling، gameplay readability، polish، and identifying opportunities to improve the player experience through iteration

$115، 000

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Company snapshotBlackbird InteractiveEmirates
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The job location is Emirates.

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5Tawzeef · Listing details

مطلوب Senior Level Designer

Blackbird Interactive

LocationEmirates
Salary-
Employment typeNot specified
Openings1
Posted at2026-10-08
CategoryNot specified

Job description

Blackbird Interactive is a creative-fueled، future-driven، independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects، which encompass world-class IPs as well as our own creations across multiple genres.

Key Responsibilities

  • $149، 500 a year
  • *PERSONAGES** and tag RMTM1LjE4MS4xODMuMTcy when applying to show you read the job post completely (#RMTM1LjE4MS4xODMuMTcy)

Requirements & Qualifications

  • Strong design judgment، communication، and collaboration skills، with the ability to balance gameplay quality، creative goals، technical constraints، and production realities

Our studio operates as a remote-first workplace، offering flexible work arrangements.

PLEASE NOTE: At this time، we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

Blackbird Interactive is looking for an experienced Senior Level Designer to help build and deliver high-quality gameplay spaces for an action RPG focused on fast-paced combat، character progression، exploration، and replayability

This role focuses on designing levels، encounters، and environments that create satisfying combat opportunities، reward exploration، and support a wide variety of player builds and abilities.

You'll work ly with systems design، combat design، art، narrative، audio، and engineering to create spaces that complement the game's core combat systems while providing strong pacing، readability، and a sense of discovery

The role involves collaborating with leadership to align content with the overall creative vision while owning levels end-to-end، from initial layout and blockout through implementation، iteration، and polish

As a senior designer، you'll be expected to independently solve complex level design problems، provide strong design judgment، and help establish a high quality bar for playable content across the game.

Collaborate with combat، systems، narrative، art، engineering، audio، and production to create levels that support the established creative vision and core gameplay pillars

Own levels end-to-end، including layouts، blockouts، combat spaces، encounters، traversal، exploration، pacing، and player flow

Design engaging combat spaces that support varied enemies، character builds، abilities، positioning، and different approaches to combat

Create rewarding exploration through optional paths، secrets، environmental storytelling، and meaningful rewards while maintaining clear navigation and progression

Script and implement gameplay events، encounters، objectives، triggers، and environmental interactions directly in engine

Test، debug، and iterate on levels using playtest feedback to improve combat flow، difficulty، pacing، readability، and replayability

A minimum of 8 years of game development experience، with significant experience designing and implementing levels for action، RPG، or combat focused games

Experience shipping multiple titles، including at least one in a senior or equivalent level design role

Proven ability to independently own complex levels from initial concept and blockout through implementation، iteration، and final polish

Strong understanding of action RPG level design، including combat spaces، encounter pacing، exploration، progression، player guidance، and replayability

Strong hands-on experience with level editing، gameplay scripting، and in-engine implementation، with the ability to prototype، debug، and iterate quickly

Pluses

Passion for action RPGs centered on combat، character builds، loot، progression، and exploration

Experience designing levels for an isometric or elevated gameplay camera، with an understanding of its impact on combat readability، navigation، and composition

Experience creating replayable content that supports different character builds، abilities، difficulty levels، or repeated playthroughs

Appreciation for systemic combat and how level geometry، enemy composition، hazards، and interactive elements combine to create varied encounters

Experience designing dungeons، interconnected environments، procedural or modular level content، or other repeatable gameplay spaces

Strong instincts for environmental storytelling، gameplay readability، polish، and identifying opportunities to improve the player experience through iteration

$115، 000

Please mention the word

This is a beta feature to avoid spam applicants

Companies can search these words to find applicants that read this and see they're human.

Application and contact

External application linkhttps://remoteOK.com/remote-jobs/remote-senior-level-designer-blackbird-interactive-1137156
Listing URL: https://5tawzeef.com/en/job/2020352/%D9%85%D8%B7%D9%84%D9%88%D8%A8-senior-level-designer
Printed at: 2026-10-26 08:21
Job opportunity

مطلوب Senior Level Designer

Blackbird Interactive
LocationEmirates
Job typeFull time
Posted2026-10-08
Openings1
SalaryNegotiable

Choose an available application or contact method.

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LocationEmirates
Salary-
Openings1
Posted at2026-10-08
Job overview

Job description

Read the job details and requirements before sending your application.

Blackbird Interactive is a creative-fueled، future-driven، independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects، which encompass world-class IPs as well as our own creations across multiple genres.

Key Responsibilities

  • $149، 500 a year
  • *PERSONAGES** and tag RMTM1LjE4MS4xODMuMTcy when applying to show you read the job post completely (#RMTM1LjE4MS4xODMuMTcy)

Requirements & Qualifications

  • Strong design judgment، communication، and collaboration skills، with the ability to balance gameplay quality، creative goals، technical constraints، and production realities

Our studio operates as a remote-first workplace، offering flexible work arrangements.

PLEASE NOTE: At this time، we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

Blackbird Interactive is looking for an experienced Senior Level Designer to help build and deliver high-quality gameplay spaces for an action RPG focused on fast-paced combat، character progression، exploration، and replayability

This role focuses on designing levels، encounters، and environments that create satisfying combat opportunities، reward exploration، and support a wide variety of player builds and abilities.

You'll work ly with systems design، combat design، art، narrative، audio، and engineering to create spaces that complement the game's core combat systems while providing strong pacing، readability، and a sense of discovery

The role involves collaborating with leadership to align content with the overall creative vision while owning levels end-to-end، from initial layout and blockout through implementation، iteration، and polish

As a senior designer، you'll be expected to independently solve complex level design problems، provide strong design judgment، and help establish a high quality bar for playable content across the game.

Collaborate with combat، systems، narrative، art، engineering، audio، and production to create levels that support the established creative vision and core gameplay pillars

Own levels end-to-end، including layouts، blockouts، combat spaces، encounters، traversal، exploration، pacing، and player flow

Design engaging combat spaces that support varied enemies، character builds، abilities، positioning، and different approaches to combat

Create rewarding exploration through optional paths، secrets، environmental storytelling، and meaningful rewards while maintaining clear navigation and progression

Script and implement gameplay events، encounters، objectives، triggers، and environmental interactions directly in engine

Test، debug، and iterate on levels using playtest feedback to improve combat flow، difficulty، pacing، readability، and replayability

A minimum of 8 years of game development experience، with significant experience designing and implementing levels for action، RPG، or combat focused games

Experience shipping multiple titles، including at least one in a senior or equivalent level design role

Proven ability to independently own complex levels from initial concept and blockout through implementation، iteration، and final polish

Strong understanding of action RPG level design، including combat spaces، encounter pacing، exploration، progression، player guidance، and replayability

Strong hands-on experience with level editing، gameplay scripting، and in-engine implementation، with the ability to prototype، debug، and iterate quickly

Pluses

Passion for action RPGs centered on combat، character builds، loot، progression، and exploration

Experience designing levels for an isometric or elevated gameplay camera، with an understanding of its impact on combat readability، navigation، and composition

Experience creating replayable content that supports different character builds، abilities، difficulty levels، or repeated playthroughs

Appreciation for systemic combat and how level geometry، enemy composition، hazards، and interactive elements combine to create varied encounters

Experience designing dungeons، interconnected environments، procedural or modular level content، or other repeatable gameplay spaces

Strong instincts for environmental storytelling، gameplay readability، polish، and identifying opportunities to improve the player experience through iteration

$115، 000

Please mention the word

This is a beta feature to avoid spam applicants

Companies can search these words to find applicants that read this and see they're human.

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FAQ

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Short answers that help job seekers understand the listing quickly.

How can I apply for مطلوب Senior Level Designer?

Review the job details, then use the available apply or contact button on the job page.

Where is this job located?

The job location is Emirates.

Is the salary listed?

The salary is not listed in the ad. You can ask about it when contacting or applying.

Do I need an account to apply?

An account helps you save jobs, track application status, and update your resume easily.

Career advice

Advice before applying

Selected articles to help you prepare your CV or application message for this job.

How to Write a Professional CV for Gulf Jobs A practical guide to preparing a CV for jobs in Saudi Arabia, Qatar, UAE, and the Gulf market. How to Answer: Tell Me About Yourself A simple structure to answer the most common interview question confidently. Best WhatsApp Message for Job Applications A professional short message structure for applying to jobs through WhatsApp.
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